Trust me, when you try this challenge yourself, you'll understand the frustration of not being able to set your car up correctly. We have mechanics giving us wrong recommendations, drivers that can't give us real feedback, not enough time to gain setup knowledge or race/tyre preps and to top it all off if the radio says the handling is spot on, you'll get a 'good' smiley face and have to take a 50-50 guess which way to adjust that setting. For those of us playing through the career mode properly, starting at the bottom and working our way up, it really isn't that easy. While I appreciate that everything must seem rather easy if you've jumped straight into the best series, with the best drivers, best cars and best staff. You'll also only get a level 1 race prep and level 1 tyre prep if you use both drivers on 1 tyre type. Using the Predator team, your main driver will only just hit a medium setup knowledge, you second driver doesn't get half way through the low setup knowledge before practice is over. You'll not see the results of the 2nd until race day though. You'll start in the European series, which has an extremely short practice period. If you click 'challenge' from the main menu, then choose the Predator Racing Group challenge, you'll start the game with the weakest team in the entire game and have to get them to win with world championship. This only works if you've jumped straight to the World Championship Series. You should do a race stint with both drivers with the tire you like most, i usually take the softest tire and do 8 laps with both drivers, this will give me lvl 3 trait in race speed and soft tire speed(15% better race speed and 15% race speed with the tire you did the 8 laps with.) Originally posted by goldknight:Can someone explain the sense of practices if they are They MUST increase the practice time and remove the feedback from drivers without any real lap, in that way u have the same result, but atleast making some real lap and time in practice, which should be the real meaning of PRACTICE. Man, again, 12/20 minutes are senseless, u can go out only 2 times max and GG, other u have to use the go out/in from pit without even lap to get infos, and even like that u get 4-5 tries. I really want to see hamilton or rosberg asking for a setup which make them slower, come on :) Apart, GPM/GPW/F1MP didn't teach anything at all? Intended or not, it is senseless, in which world a driver goes in a lap with car turning fast as hell and says "hey, my car is a crap, let's change it so i can't make even a decent lap in my entire career". You only have that little practice time at the beginning of tier 3, you can vote to change the rule or get into the higher tiers to get longer practice sessionsĪlso if the practice sessions are too long its going to be obnoxious and at the same time way too easy to get the perfect setup. Much more time for practice (like it is supposed to be) How it is supposed to work? Cos atm it is just randomly moving values WISHING for the driver to be happy, and it is also a gamble on increasing and lowering them, since it doesn't explain in which direction we are going.Īny of u have any tips related to this? Something to understand how it works atm? (Even i think this is nothing related to an f1 manager game at this moment.) I mean, i have a green area which i think is the area i should make the setting goes tru (since there is no infos anywhere about how it works) and a driver which gives just a sad or happy face, without saying for example "hey, i have too much oversteering" or "my car is too slow" or whatever", basically i'm just jumping out car from box, and right after asking to come back to see the situation, no real info on lap time, cos there is no TIME at all to do that (and i'm playing on long race setting -.-) so short which make them basically pointless Can someone explain the sense of practices if they areġ.
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Remember, human beings are wired to look for threats. Make it your goal when faced with a Crucial Conversation to create safety. So how do you make it safe? Let’s explore how you can create a safe environment, so you can talk with almost anyone about almost anything. But if you can create a sense of safety, you can prevent clam-ups and blow-ups and keep the dialogue open. It’s the age-old case of fight or flight. This is why we often resort to silence or verbal violence when faced with a Crucial Conversation. When stakes are high, emotions run strong, and opinions vary, we often feel threatened. And when conversations turn crucial, a sense of safety is the first thing to go. If not, you are gonna need to paper version.If people don’t feel safe to engage in dialogue, they won’t. If you are a strong auditory learner, give this book a listen. And some of the things they refer to require some hunting to find, which was frustrating. But it is hard to tell, because there are books and materials on it not from this group of authors, so it isn't clear if it is their website or a third party's. Lastly, they refer regularly to their website as. There are a LOT of acronyms and steps to the recommendations, and for people like me who listen during the mundane tasks of life or while driving, it would have been so helpful to have had a glossary style PDF of these terms and concepts to refer back to. Even more importantly, this audiobook needs a PDF. Having them share these examples, would have been more helpful, as would a third voice (even if it was the reader acting a third voice). It got confusing when the same reader was doing two different voices AND break-through narration. There are many examples in the book of conversations and how the tools could be used. They alternated who read each chapter, and I think it would have been more effective if they had split up the content more like a script. They sounded engaged and energetic, which is often lacking when researchers read their own books. Gregory and Grenny generally did a great job of presenting the content. I often listen to books like this and didn't anticipate how difficult this one would be. I chose the audio book because, quite frankly, I was approaching a highly critical conversation and did not have time to read the actual book. There is a TON of great information in here, that has made me rethink how I engage in difficult conversations. Great info needs a cast, PDF and a website update With the skills you learn in this book, you'll never have to worry about the outcome of a crucial conversation again. Whether they take place at work or at home, crucial conversations have a profound impact on your career, your happiness, and your future. When stakes are high and emotions run strong, you have three choices: avoid a crucial conversation and suffer the consequences handle the conversation poorly and suffer the consequences or apply the lessons and strategies of Crucial Conversations and improve relationships and results. You'll learn how to: respond when someone initiates a crucial conversation with you identify and address the lag time between identifying a problem and discussing it and communicate more effectively across digital mediums. This new edition addresses issues that have arisen in recent years. Written in an engaging and witty style, it teaches listeners how to be persuasive rather than abrasive, how to get back to productive dialogue when others blow up or clam up, and it offers powerful skills for mastering high-stakes conversations, regardless of the topic or person. Crucial Conversations provides powerful skills to ensure every conversation - especially difficult ones - leads to the results you want. The book that revolutionized business communications has been updated for today's workplace. Plus your video will be limited to a 100MB file size. Powtoon's free (and limited) version will come with a watermark. Keep in mind that they just launched their HTML5 builder (in private beta) - which should provide even greater felxibility and support for users. It's super easy to use and one you should definitely keep an eye on. This animated video editor is a tool that helps businesses cut the time and cost necessary to create high quality animated explainer videos, video ads, video infographics, product videos, and much more. Even if you decide that you want the paid version, you will find the price, and what you get for it, may be cost-effective for your business compared to some of the other tools on this list. With the free version, you get some sound effects, music, characters, infographic icons, charts, and animated maps for use in your animation. Camera effects, curve tools to make your characters move along curved paths, and 9 characters to choose from can beat many paid software out there. You can also create cartoons if you want. You can upload SD quality videos directly to YouTube from the online tool, which makes it great for creating How To videos for your YouTube business channel. AnimakerĪnimaker's free version lets you make as many 2-minute videos as you want, but you can only export up to 5 of these every month. Give rein to your imagination with the following tools: 1. The tools manage to stay free because the objects and effects you can use are limited.īut think about this: sometimes, limited resources can force out your creativity more dramatically than having too many options! Such software usually gives you a set of characters, some props, and backgrounds, to use in your animation. They load faster than a full-featured desktop animation software. There is a host of animation tools online that won't guzzle your money, as there is no expense involved in training. If you've been making flip books all summer and want to graduate to the next level of DIY animation, we recommend the vast resources of the Internet.Įven your business can add value to presentations with simple animated videos, without going to great expenses. Other titles that will most probably bring a smile to your face are “Reflection” and “I’ll make a man out of you” from Mulan, “Can you feel the love tonight” from The Lion King, “Beauty and the Beast” from Beauty and the Beast and the more recent “Let it go” from Frozen.Īfter all of the mentioned above, the answer to the question “To what does Disney owes its international success?” is easy – localization. My sister and I also sing its Bulgarian version from time to time. It’s loved by so many people worldwide – the song brings up warm childhood memories in both my Russian and my Thai friends. This song is a perfect example of an original Disney piece, firmly embedded in the heads of a couple of generations. Over the years, this number has increased to 40 official versions, and some unofficial versions have been added by local TV stations and studios in their local languages. When the movie was first released in 1992, it was adapted into 22 versions worldwide, in a total of 20 different languages. Released in 1992, “A Whole New World” from Aladdin ranks internationally as the 6th best Disney song. “Một thế giới mới đang chờ đón” in Vietnamese, which means “a whole new world ahead”.“大空 雲は美しく” in Japanese, which means “sky is large, cloud is beautiful”.
In 2020, the park hosted 1.7 million visitors. Prior to the reduction in worldwide theme park attendance due to the COVID-19 pandemic, the park saw an average attendance of over 3.3 million visitors each year. Adjacent to the park is Hershey's Chocolate World, a visitors' center attraction that contains shops, restaurants, and a chocolate factory-themed tour ride, where visitors can get their picture taken and receive a piece of chocolate at the end of the ride. As of 2020, the park covers over 121 acres (49 ha), containing 76 rides and attractions, as well as a zoo called "ZooAmerica". Between 19, it added eight roller coasters and the "Boardwalk at Hersheypark" water park. Beginning in the mid-1980s, the park rapidly expanded. The 1970s brought the SooperDooperLooper, an early complete-circuit looping roller coaster, as well as a 330-foot-tall (100 m) observation tower, the Kissing Tower. In 1970, it began a redevelopment plan, which led to new rides, an expansion, and its renaming. Hersheypark has won several awards, including the Applause Award.The park opened its first roller coaster in 1923, the Wild Cat, an early Philadelphia Toboggan Company coaster. It is wholly and privately owned by Hershey Entertainment and Resorts Company. Hershey as a leisure park for the employees of the Hershey Chocolate Company. The park was founded in 1906, by Milton S. With that being said, I highly recommend that you give the Coal Cracker a ride while at Hersheypark since it is fun, refreshing, and sports a minimal wait, even on hot days.Hersheypark (known as Hershey Park until 1970) is a family theme park in the eastern United States in Hershey, Pennsylvania, about fifteen miles (25 km) east of Harrisburg, and 95 miles (155 km) west of. Often times, I prefer ground-hugging flumes, so the fact that I really enjoyed the Coal Cracker this much is kind of a testament as to how well the Coal Cracker fits in with the park. Overall, the Coal Cracker is one of the better flumes I’ve been on thanks to its unique layout and thrilling, final plunge. Despite this, the Coal Cracker doesn’t actually get riders all that wet, but it does a good enough job to be refreshing on a hot day. Thanks to a small hill at the bottom of the drop, the boat bounces repeatedly before slowing down. As a result, the final plunge is quite thrilling. Not only is the Coal Cracker’s drop one of the tallest ones I’ve been on, but it’s also fairly steep for a flume. As for the drop itself, it is definitely one of the best I’ve experienced on a log flume. While the dual drops are there to probably help for capacity, I honestly don’t think using both sides increases the ride’s capacity all that much, if at all. However, most of the time I have only seen one side used per day. The Coal Cracker sports side-by-side drops. Then after rounding an uncharacteristically slow turn, the Coal Cracker approaches its climactic 50 foot plunge. Soon enough, the Coal Cracker climbs up a second and far shorter lift hill. At several points, the Coal Cracker comes very close to the aforementioned Great Bear and Sooperdooperlooper. This is especially cool since the trough is so high off the ground and this creates a bit of a thrill as the boat navigates the elevated course. In fact, I think the Coal Cracker moves the fastest through the trough of any log flume that I’ve been on. From there, the boat quickly travels through the course high above the ground. Upon cresting the hill, the Coal Cracker begins with a very small, and unfortunately dry, drop. Unlike most log flumes, the Coal Cracker begins with a gigantic lift hill. Utilizing a constantly moving, revolving platform, the Coal Cracker is able to rapidly and efficiently load the boats allowing for very speedy dispatches. Fortunately though, the Coal Cracker typically only has a 10-15 minute wait thanks to its incredibly high capacity. Log flumes are often immensely popular with all age groups, so lines for these attractions can often be pretty sizeable, especially on hot days. Unlike most flumes, the Coal Cracker shuns a ground-hugging layout for one high above the ground, which creates for some interesting views off-ride because of the way it interacts with the Great Bear and Sooperdooperlooper. Rather than theming the boats to the typical logs, the Coal Cracker instead has silver boats designed to evoke memories of the coal mines. Located in Minetown, Hershey appropriately named their Arrow hydroflume the Coal Cracker. One of the my favorite attractions at an amusement park is the log flume, and I’m glad to say that Hersheypark has a really good one. Go to your profile on the mobile app and tap the + or New button located under the “Story highlights” heading.Ģ. Unfortunately, this method will not work if you haven’t posted any Stories since “Save story to archive” has been on.ġ. The first option is to create a Highlight from your archived Stories. Option 1: Create a Story Highlight from your profile There are two ways to create a Story Highlight. Once you’ve confirmed that the setting is on, you can create your first Instagram Highlight! Make sure Save story to archive is toggled on. Here you’ll see your options for saving your content. To do this, go to Settings and privacy, then scroll down to Archiving and downloading. This ensures that all of your Stories are saved and available to be added to your Instagram Stories Highlights. How to Create an Instagram Stories Highlightīefore getting started with Highlights, you’ll want to make sure that your Instagram account is set to archive your Stories automatically. In other words, Instagram Stories Highlights are a must-have feature for any business intent on getting the most out of the social media platform. They encourage engagement by making it easy for your audience to see and interact with the Stories they’re most interested in while also allowing your Stories to continue earning views and engagements way past the original 24-hour limit. This makes them a powerful marketing tool for expressing your brand and communicating core messages to current, new, and potential followers.Īs the name suggests, Highlights are a way to highlight and showcase the content that’s most important to your brand and followers. With Instagram Stories Highlights, you have complete control over what kind of topics you want to focus on and which Stories to include. Instagram Highlights help you get the most out of your Stories by extending their life and making them viewable for longer than 24 hours. Located right under your Instagram profile bio, Highlights are curated collections of your Stories - both old and new - that are easily and indefinitely accessible for users to scroll through. To help you reap the benefits of this feature, let’s deep dive into what Instagram Stories Highlights are, how to create your first Highlight, and the best ways to achieve and measure success. Placed on prime real estate right under the bio, Story Highlights have become an important marketing tool for capturing attention and promoting one’s brand. If you’ve ever spent time tapping through different Instagram profiles, you’ve probably noticed a neat feature called Instagram Stories Highlights. It’s a mix of the reverse-chronological and the functional skills-based formats, which makes it ideal for all types of applicants. If you’re looking for something a bit more creative, go for the combination resume format. This makes it ideal for showing you’re the right fit without putting too much emphasis on your lack of (relevant) experience. It focuses on skills and education, rather than experience. Download your resume and share it directly with hiring managers. Get hired faster with Rocket Resume Resume templates. Write your resume now with our simple recruiter-approved resumes & templates. The functional skills-based resume format, on the other hand, is great for recent graduates or professionals with large employment gaps. Use Rocket Resumes Medical Assistant resume writer. It’s perfect for experienced individuals who are looking for a straightforward way to highlight their expertise. You will also get space for adding relevant additional skills. Here, you are expected to list all your previous jobs in a reverse-chronological format, starting from your most recent position and going back to the oldest one. You have a smart food service resume template here that starts with a crisp professional resume objective, followed by qualification summary, accomplishments, work history, education qualification and certification. The reverse-chronological resume format is great for you if you have at least 10 years of experience, no employment gaps, and are not looking for a career change. Our template will drastically reduce the amount of time you spend making your stand-out resume for Certified Medical Assistant positions. We recommend using these Medical resume examples as inspiration only, while creating your own resume. Copy any of the Medical resume examples to your own resume, or use one of our free downloadable Word templates. Utilize these free resume templates to craft your medical assistant resume. All examples are written by certified resume experts, and free for personal use. Use our Medical Support Assistant resume example & guide to get started 4.3. Free Downloadable Resume Templates for Medical Assistants. It’s a good entry-level job with decent pay, but a solid resume is required. The choice you make depends on your level of experience and the company you’re applying for. Just download the template, then add your personal information and make adjustments to match your experience. Medical Support Assistants help medical staff with various administrative tasks, such as scheduling, handling insurance claims, organizing patient information, etc. In short, there are three basic resume formats for you to choose from: The Best Format for Your OB Gyn Medical Assistant ResumeĬhoosing the right format for your resume might seem difficult, regardless of whether you’re a newbie or a master. Similar to Syphon/Spout, NDI will let your share your output with other applications that support the NDI protocol. You can change the width and height of the screen to change the resolution of the texture you want to share.Ĭheck out the Syphon/Spout/NDI chapter in the manual for more info on NDI. Resolume will use either 'Avenue' or 'Arena' as the application name. Resolume will use the name you give the screen as the Server Name / Sender Name. They will let the output of one application magically appear as an input in another application running on the same computer.Ĭheck out the Syphon/Spout/NDI chapter in the manual for more info on Syphon and SpoutĪfter you have set a screen to output either via Spout or Syphon, any Spout or Syhpon enabled applications will pick up Resolume as a sender. Syphon (Mac) and Spout (PC) are protocols for texture sharing between applications. It has support for playback via Blackmagic, Datapath and AJA products. Output via playback cards is only available in Resolume Arena. Full duplex is a fancy word for simultaneous input and output. Keep in mind that not all cards support full duplex. Even when you're in Europe.Īlso cards that have both an input and an output can be used for output. Outputting at 50i will not give good results when your monitor is refreshing at 60Hz, your content is 30 fps and your composition is rendering at 60 fps. Tip! For fluent playback, choose a Video Format where the update frequency matches both your content's fps, your composition's fps and your display's refresh rate. Playback CardsĪny connected cards that support playback will show up here as well.ĭepending on the card, this will display various extra options that will let you select things like which port and what video format to use. Don't worry! Just hit CTRL-SHIFT-D ( CMD-SHIFT-D on Mac ) to disable all outputs and get the interface back. Tip! If you accidentally select the main monitor as your output, the output will fill the main monitor and you won't be able to access the interface anymore. When you select an output already in use by another screen, Resolume will set the output of the other screen back to virtual. The poor projector would otherwise get very confused when you try to send it two whole frames of pixels on every frame. You can read all about setting up extended displays in the chapter on setting up outputs.Įvery output can only have a single screen associated with it. Check if it's set to proper extended desktop mode (PC) and the arrangement is not set to mirrored (Mac). So if you have a screen connected to your computer, but it doesn't appear here, you will first need to make sure your computer recognises it correctly. Keep in mind! Resolume itself does not create outputs. Resolume will show the name and resolution of this connection. Types of Outputs Connected OutputsĪny monitors or projectors connected to your computer are automatically available as output for screens. You can also change the name of a screen by double clicking on it. The screen will show the output it's sending to under its name, as well as in the Device dropdown menu on the right. This way you can very quickly assign the correct screen to the correct output when working with multiple outputs. You can choose which output this screen should use. You will see a dropdown of all outputs that are connected to your computer. To setup a screen, right click on it on the left hand side. You will see a window that lists the active screens on your computer down the left hand side.Įach screen represents an output going out of Resolume. To start using the Advanced Output, select the Output > Advanced menu option. problems in multi-monitor setups and multiple applications trying to display video), and lets you select different de-interlace options, or use the comprehensive on-screen menus. The plugin can also use the Video Mixing Renderers which avoids the problems associated with overlays (i.e. The video can be output in a separate window with captioned or thin frame, or just attached to Winamp's video window. Winamp 5.9 Build 9999 RC3 to RC4 changes - Fixed: Load EQ Presets not working - Fixed: mllocal Query Builder only displaying first letter of field names - Added: Installer Extra checks for presence of required VS2019 Runtime - Misc: Internal debugging (and other minor) tweaks Winamp 5. Na prehrávanie hudby si môe pouívate nastavi niektorú z mnohých vizualizácií, ktoré sa menia v závislosti na hrajúcej hudbe. You can use this to get better sound, or to correct problems with a channel (using the automatic equalizer settings). Winamp je komplexný prehráva, ktorý si hravo poradí so vetkými známymi audio aj video súbormi, ako sú napríklad MP3, AVI, WAV, OGG a mnoho alích. 24 Seit der Version 5.57 wird zudem das Dekodieren von H.264 -Videos in NSV-Streams unterstützt. das Kopieren von CD-Titeln ins MP3 -Format sowie schnelleres Auslesen und Brennen von CDs. The plugin lets you run the sound of the TV or radio stations through Winamp's equalizer, DSP and output plugin. Neben der kostenlosen Variante von Winamp gibt es auch eine kostenpflichtige Pro -Version. Every channel has its own settings for the video adjustments, the TV system used, stereo/SAP audio and volume. The Pro version of the program has native video support including the most popular file formats for H.264 encoded video, unrestricted audio CD burning and ripping up to 48x and MP3 encoding. preferred selections of channels for the morning or evening. Winamp Pro is a program that allows you to listen, watch and manage music, video, podcasts and Internet radio on your desktop and devices. It was then acquired by Radionomy in 2014, now known as the Llama Group. The app supports playback of many audios (MP3, OGG, AAC, WAV, MOD, XM, S3M, IT, MIDI, etc) and video types (AVI, ASF, MPEG, NSV).The ultimate media. Winamp is a media player for Microsoft Windows originally developed by Justin Frankel and Dmitry Boldyrev by their company Nullsoft, which they later sold to AOL in 1999 for 80 million. It also plays streamed video and audio content, both live and recorded, authored worldwide. It supports numerous audio and video formats. To change a channel, you only have to change the track in Winamp: so you can arrange the channels any way you like, you can have Winamp or a general purpose plugin randomize them for you, or make different playlists with e.g. Winamp is a free multimedia player made by Nullsoft. TV and FM radio channels are saved a s small files which can be enqueued in a playlist, added to the music library or just played one by one. This condition can take the following values: If(gl_FragCoord.x ) out float gl_FragDepth An example fragment shader that outputs a different color based on the fragment's screen coordinates is given below: We could for example split the screen in two by rendering one output to the left side of the window and another output to the right side of the window. A common usage for the gl_FragCoord variable is for comparing visual output of different fragment calculations, as usually seen in tech demos. Using the fragment shader we could calculate a different color value based on the screen coordinate of the fragment. We specified a render window of 800圆00 with glViewport so the screen-space coordinates of the fragment will have x values between 0 and 800, and y values between 0 and 600. The gl_FragCoord's x and y component are the window- or screen-space coordinates of the fragment, originating from the bottom-left of the window. However, we can also use the x and y component of that vector for some interesting effects. We've seen the gl_FragCoord a couple of times before during the discussion of depth testing, because the z component of the gl_FragCoord vector is equal to the depth value of that particular fragment. GLSL gives us two interesting input variables called gl_FragCoord and gl_FrontFacing. Within the fragment shader we also have access to some interesting variables. When drawing without indices (via glDrawArrays) this variable holds the number of the currently processed vertex since the start of the render call. When doing indexed rendering (with glDrawElements) this variable holds the current index of the vertex we're drawing. The integer variable gl_VertexID holds the current ID of the vertex we're drawing. The vertex shader also gives us an interesting input variable, that we can only read from, called gl_VertexID. The gl_Position and gl_PointSize are output variables since their value is read as output from the vertex shader we can influence the result by writing to them. You can imagine that varying the point size per vertex is interesting for techniques like particle generation. The result is that the points we've drawn are rendered larger the more we move away from them: Gl_Position = projection * view * model * vec4(aPos, 1.0) The point size should then increase the further we are from the vertices as the viewer. Influencing the point sizes in the vertex shader is disabled by default, but if you want to enable this you'll have to enable OpenGL's GL_PROGRAM_POINT_SIZE:Ī simple example of influencing point sizes is by setting the point size equal to the clip-space position's z value which is equal to the vertex's distance to the viewer. By setting the point's size in the vertex shader we get per-vertex control over this point's dimensions. One output variable defined by GLSL is called gl_PointSize that is a float variable where you can set the point's width and height in pixels. It is possible to set the size of the points being rendered via OpenGL's glPointSize function, but we can also influence this value in the vertex shader. One of the render primitives we're able to choose from is GL_POINTS in which case each single vertex is a primitive and rendered as a point. Setting gl_Position in the vertex shader is a strict requirement if you want to render anything on the screen. We've already seen gl_Position which is the clip-space output position vector of the vertex shader. Note that we won't discuss all built-in variables that exist in GLSL so if you want to see all built-in variables you can check OpenGL's wiki. We'll discuss a few interesting built-in input and output variables that are built-in in GLSL and explain how they may benefit us. We've already seen two of them in the chapters so far: gl_Position that is the output vector of the vertex shader, and the fragment shader's gl_FragCoord. There are however a few extra variables defined by GLSL prefixed with gl_ that give us an extra means to gather and/or write data. We learned to do this via vertex attributes, uniforms, and samplers. Shaders are extremely pipelined, if we need data from any other source outside of the current shader we'll have to pass data around. We'll discuss some interesting built-in variables, new ways to organize shader input and output, and a very useful tool called uniform buffer objects. Basically some good to knows and features that may make your life easier when creating OpenGL applications in combination with GLSL. This chapter goes more or less into some interesting aspects of GLSL and some nice tricks that may help you in your future endeavors. This chapter won't really show you super advanced cool new features that give an enormous boost to your scene's visual quality. Advanced GLSL Advanced-OpenGL/Advanced-GLSL |
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